Showing posts with label No Glow. Show all posts
Showing posts with label No Glow. Show all posts

Saturday, September 21, 2013

Gunks Routes: Proctoscope (5.9+), Feast of Fools (5.10b) & No Glow (5.9)


(Photo: Below the roof on the first pitch of Feast of Fools (5.10b).)

What a difference two weeks can make.

During Labor Day weekend I felt a little rusty and out of shape, trudging up climbs in a sticky summer stupor.

But this past Sunday was like another world. The weather was absolutely perfect and I felt almost like myself again.

I drove up early from NYC and picked Gail up at her house in Gardiner. We didn't have much of a plan. In the time since Labor Day I'd made it to the gym a few times. I felt okay, certainly better than when I got back from summer vacation, but I couldn't say I was back to climbing my best. Nevertheless the night before we met up I suggested to Gail that I might be game to check out one of the Gunks 5.10's on my list, like Feast of Fools (5.10b) or even 10,000 Restless Virgins (5.10d).

It's easy to be brave in an email.

When I got to Gail's house the temperatures were still in the 40's (!) but by the time we got to the cliff and hiked up the Stairmaster it had warmed up. I was comfortable all day in just a tee shirt with no jacket. On the carriage road we could see lots of people streaming into the Trapps, but when we got to the Arrow wall we found ourselves surprisingly alone.

What a fine situation to be in: we had glorious clear weather and some of the best moderate climbs in existence right in front of us, all of them empty. We decided to warm up with a few of routes on this wall. Gail led the first pitch of Arrow (this first pitch is 5.6) and then I led our next three pitches, knocking off the upper pitches of Arrow (5.8), Annie Oh! (5.8) and Three Doves (5.8+).

The combination of cool temperatures and the white, marble-like rock of the Arrow wall was magical. Chalk was almost unnecessary.

Arrow is always a pleasure, and the bolts make it a totally mellow experience.

I was curious about Annie Oh! because I hadn't been on the climb since the scary loose block in the middle of the pitch fell out last November. I can't say its absence has changed the climb much. As I climbed the pitch I wasn't even sure where the block had fallen out from. One somewhat scary feature remains on the pitch, a flake/overlap that seems to be attached but which rings quite hollow. There is an old fixed Alien underneath it. You need to place pro underneath and climb atop this feature to do the route; if it ever comes off it could be ugly. Despite this one concern I love the second pitch of Annie Oh!; it has so many great moves on it, all the way to the very last one up a seemingly blank notch.

The top pitch of Three Doves is also fantastic. It is a step up in difficulty from Annie Oh! and it too has a strong hold on my affections. I love the delicate face moves to the roof and then the traverse right is exciting. I thought about moving left instead of right to finish through the 5.9+ ceiling of Hawkeye, just for a change, but it was only my second time on Three Doves and I was enjoying it so much I decided to carry on and finish it the regular way.

By the time we descended from Three Doves the wall had become very crowded. It seemed that every route suddenly had a party on it. (There was a leader on Annie Oh! climbing in bare feet!) We decided to return to the ground to see if Feast of Fools was available. I tried not to get my hopes up. I'd been looking to hop on Feast of Fools all year but because it has a bolted anchor atop its first pitch it always seems to have a huge group of top ropers hogging it. I assumed today would be no different, but who knew, I thought, we might get lucky.

It turned out no one was climbing Feast of Fools but there was a man at its base belaying his partner up the first pitch of Proctoscope (5.9+), around the corner. He said he was planning to lead Feast in a minute when his partner finished Proctoscope, but that if I wanted it now I could have it. His politeness overwhelmed me, so much so that I felt guilty about taking advantage. 

Gail suggested I might like Proctoscope. (She'd been on it before.) I'd been curious about it, but it was not on my immediate tick list. I thought I had read that it was hard to protect. But when I looked up I could see that the man we were speaking with had several placements through the steep crux face. He had sewn it up. It looked quite safe. The climb would shortly be available. His partner appeared poised to finish up pretty soon.

I decided to give Proctoscope a try.

The first pitch is technical and challenging. The early going is easy, up a six-inch off-width that you can't protect without a Big Bro or some really big cams. But there are jugs in the off-width, so it really isn't a big deal. Once you get your first gear in, maybe twenty feet up, the pitch is very well protected from that point on. After the off-width you step left to a similarly easy chimney which leads to the business of the pitch, the steep orange face beneath a ceiling.

I really liked the steep orange face, and I did a good job on it.... until I didn't.

As of this writing there are two fixed pieces on the face, a piton right at the start, and later a fixed wire up near the ceiling, at the crux move. I clipped the piton and made the first thin, easy-does-it move upward. Then I plugged a cam in an obvious side-pull hold, being careful not to make the hold impossible to use. So far, so good. Gently stepping up again, I was already level with the fixed wire. It appeared I was one move away from a good hold, a jug up and left. If I could get up to that hold I might be done with the hard stuff. I'd just have to do a few easy moves up and left, skirting the ceiling and reaching the bolted anchor.

Only one thing stood between me and the onsight. The handholds were terrible. These are the "small, rounded holds" mentioned in Dick Williams' guidebook description for Proctoscope. I had a great foothold but I was barely holding on to a shallow crimp with my right hand. My left hand was on a sloper I considered basically useless. I was sure I'd fall if I released my right hand, so I carefully reached down with my left hand, got a draw and clipped the fixed nut. Then, feeling very tense and still gripping like mad with the right hand, I slowly clipped the rope to the draw.

Whew! Now I needed to move. I saw no good footholds, but I thought maybe I could step on this one indentation. I started to step up to grab the good shelf, but my toe slipped and whoosh, just like that, I was off. I had taken a fall on the fixed nut.

One move away from the jug. I was angry that I'd blown it. In my anger I rushed right back up there, got out of sequence and immediately fell again.

I recharged and tried to be more patient. And the third time it worked out. I didn't over-grip with the right hand, and I searched around to find a slightly better hold for the left. Once I found one I was able to bump up to the jug, and the difficulties were over.

This is a high quality pitch. I regret screwing it up. The fixed wire really helps. Placing your own gear there at the crux would increase the difficulty. It would be very tempting to just run it out to the next move.

We were planning on doing the 5.8 pitch two of Proctoscope so I stayed at the bolts and brought Gail up. When I arrived the man we'd met earlier had finished with pitch one of Feast of Fools and had his rope up on the chains for the other people in his party. And while I was standing there another pair, two young women, rapped in from a tree on the GT ledge. They were hoping to set up their rope to top rope Feast after the other party finished. When Gail arrived we had four people and three ropes on this one anchor. it was kind of a mess, but it was just another Sunday in the Gunks.

We waited while the other pair at the anchor sorted out their plans and then I led pitch two. I liked it. It is worth doing at least once. It features a fun roof problem, directly above the belay. The roof is well-protected and there is another nice move to get established above the roof. After that it has easy and not very interesting climbing going left to avoid the larger ceiling and head up to the GT Ledge.

We took a quick look at the third pitch of Proctoscope, which diagonals up the huge arching corner just left of the upper pitch of Nurse's Aid. This 5.8 pitch trends left until it reaches the top of cliff right next to Arrow. It is not recommended by the guidebook. It looked not-so-awful to us, but Gail's husband Mitch came out to meet us as we finished pitch two-- he has just begun climbing again after a lengthy battle with a wrist injury-- so we rapped down from the Arrow bolts to meet him. The Arrow wall was still packed with people, which worked out to our benefit. Janette Pazer of the famous Family Climbing group was there with some friends. They had the first pitch of Annie Oh! set up and they kindly allowed Mitch and Gail to take a run up their rope.

While Mitch and Gail were over on Annie Oh!, I staked out the base of Feast of Fools. The young women with whom we'd shared the bolted belay station were almost done with the route. By the time they cleared out, Mitch was free for me. I was all set to go. Mitch belayed me for my onsight attempt on Feast of Fools.


(Photo: Confronting the starting moves on Feast of Fools (5.10b).)

I'd been excited about this pitch for a long time. It looks intimidating, with a big roof providing the first crux and a second crux at a small overhang and steep corner above. I'd made a point of never top-roping it, hoping to "save" it for the onsight. And now the time at last had come. But as I started up I found the first few moves to be surprisingly mysterious. The sun was soon to go behind the cliff, but at this moment it was beating down on me. I felt hot, for the first time all day. I was nervous. I wondered, "do I really want to do this?"

The answer: I did, in the worst way.

After a minute I settled down and made a move up, then soon found myself beneath the first roof, which is really a big pancake flake stuck in the cliff. I had thought this wouldn't be so bad, since you don't really pull the roof but rather go around it, escaping to the right.

But the holds underneath are tiny crimps and it felt very committing to reach out to the big flake. I placed an Alien in the corner and cowered there for a bit. Then I made a reach to the right (see the photo at the top of this post), because I thought I needed to move over there before grabbing the flake. And it was strenuous to hang out there. The holds were tiny. Placing another piece there would be difficult.

I retreated back to the corner, and asked Mitch if I was going the right way. Did I need to go out there to the right?

"I think you do," he replied. "And I think when you go for it and just grab the big flake it will all make sense and you'll feel fine."

But it didn't seem like it would feel fine. It felt awkward and scary. I moved out again, placing another Alien. Then I retreated again.

Then I finally went for it and it turned out Mitch was right. As soon as I reached out and grabbed the pancake flake everything was fine. Moving right was easy, and then I was over the roof in no time. Crux number one was done with.

The second crux of Feast of Fools is famous for being protected by two old pins. As I stood at the rest stance beneath the pins I could see that it appeared one of them had been replaced. It looked brand new. I was thrilled.

But when I tried to move up and clip the pins I found it very difficult. The stance there is very steep and the holds are poor.


(Photo: At the second crux on Feast of Fools, at the pins.)

The first time I went up to the pins, I couldn't find the draws on my harness. So I climbed back down and moved my stuff around. The second time I went up, it was all I could do to hang a draw on the pin. I was afraid I'd fall if I tried to attach the draw to the rope. So I retreated to the stance again. After resting a bit more I went back up and clipped the rope. Then I retreated once again, and repeated the whole process with the second pin. I climbed up and down at least four or five times.

I am grateful that Mitch and Gail are patient people. I really made this pitch into a lengthy process. But I didn't want to blow it. I was determined.

It was finally time to fire through the moves.

When I went for it I found out I had already done the hardest bit, four or five times. Hanging on at the pins is the crux! I had the moves to the pins all worked out now, and once I reached up above the pins, there were no problems. The holds improved and in just a few moves the pitch was over. It hadn't been all that pretty but I had my onsight of Feast of Fools. It felt good.

It is a really good pitch, with two nice cruxes. It seems to me the hardest parts are not the cruxes themselves, but rather placing protection for the cruxes. And at both cruxes you can hang in there, get the gear you need, and then take a step back to rest before moving on. In this way Feast of Fools is easier than Proctoscope. There was no way I was down-climbing to rest after clipping the fixed wire at the crux on Proctoscope. I had to keep climbing or take a fall.


(Photo: Gail making it look easy while following pitch one of Feast of Fools, at the pancake flake.)

It would have been nice to do pitch two of Feast of Fools-- it is supposed to be a really good 5.10a pitch-- but we'll have to come back for that. Mitch was heading out, and the anchor above pitch one was still in heavy use from multiple parties. We didn't really want to be stuck there in a traffic jam again.

Instead we went to do No Glow (5.9). Gail wanted a nice casual lead and the first pitch is 5.4. I was happy to do the second pitch, as it is a pretty mellow 5.9 that I've led before.


(Photo: Gail in the unprotected early going of No Glow.)

I enjoyed No Glow, as usual, but just below the top I got scared when I placed my hand on a feature, not realizing it was actually a detached block. This block is just two moves from the top, a little bit to the right as you come up. It is about three feet wide, and is Texas-shaped. When I barely touched this block it shifted. I really thought it might come off. It scared the crap out of me.


(Photo: Yes, that is the block. Photo stolen from Gunks.com.)

I was also a little bit more unnerved than usual by the sickle-shaped flake/block that sits above and to the right of the crux move. Everybody yards on this block to get over the crux. But it is just sitting on a tiny shelf. When we rapped down No Glow last Sunday I took a closer look at this sickle-shaped flake/block and I realized for the first time that only its left edge is sitting on the shelf. The right side is actually quite a bit wider than the shelf on which it sits and it's just hanging there in space.

I don't want to overreact. There are many loose blocks all over the place, and these particular features on No Glow have existed there for many years. No one has died yet. But twice this year in Yosemite climbers have died after loose blocks were pulled off of popular trade routes. Just because it hasn't happened yet doesn't mean we should ignore obvious risks. I think these two features on No Glow are ticking time bombs. I'm done with that route.

If you climb it, please don't touch that block near the top. (It is easily avoided.) I think just a little shove would send it right down the cliff.

Anyway, nothing bad happened so it didn't put too much of a damper on our wonderful day. I left the Gunks feeling thrilled to have gotten a 5.10 onsight for once. It was a great start to autumn. I hope this fall will be a real sending season.

Tuesday, May 14, 2013

Gunks Routes: Silhouette (5.7+) & Moby Dick (5.8), plus Keep on Struttin' (5.9)


(Photo: David almost to the GT Ledge on Silhouette (5.7+).)

Last Sunday I met up with David to climb in the Gunks. The weather was gorgeous and I was feeling pretty good. I wanted to hit one of the 5.10's on my list, and for some reason I was focused on Feast of Fools.

I also wanted to do some other climbs in that same area. I hadn't done much in this little section of the cliff. Apart from Hans' Puss (5.7 and a great route all the way to the top), I had not done any of the climbs on the buttress that sits to the right of the Arrow wall. I was interested not just in Feast of Fools, but also the two hard 5.9+ routes on this buttress: Proctoscope and Proctor Silex. I was also intrigued by Silhouette (5.7+), a climb to which Dick Williams grants two stars in his guidebook but which he also warns is not for the beginning 5.7 leader. I was even interested in an obscure 5.8 on the far-right edge of the buttress called Man's Quest for Flight.

Silhouette seemed like a nice way to begin the day, in spite of its PG-R rating. It sounded like the part with thin pro was right off the starting ledge. I wasn't too worried about handling the 5.7 climbing, provided I could find the route and not feel lost. I figured I could always back off if I didn't like the look of things.

It is easy to spot the starting ledge/pedestal for Silhouette from the ground. It is about 40 feet off the deck and the usual way to get there is to scramble in from the right, passing the start of Andrew and actually beginning the climb a fair distance off the ground. When we arrived, however, there was a party on Andrew. To avoid getting in their way we elected to climb directly up to the pedestal from the bottom, starting just slightly to its right. This climbing is easier than 5.7 and the pro is fine. Soon enough I found myself on the little ledge atop the pedestal contemplating the PG/R section of the climb.

There are a number of placement opportunities right at the top of the pedestal. I put a good cam in one of these slots and then began the real business of the pitch. The line isn't completely obvious but there are good holds-- just follow the path of least resistance, trending left off the little shelf at first, and then back right. After a few moves I found some gear and a piton, and shortly after this, as I placed another piece, I realized I must have cleared the supposed PG/R section. I guess that until you get some gear, you might hit the little ledge at the start if you fall. So I don't argue with the protection rating. But still, I don't think this climb is poorly protected by Gunks standards. There are many many more poorly protected PG climbs at the Gunks, see for example Moonlight (which we climbed later the same day). I thought the gear on Silhouette was fine.

And the climbing is great. The route wanders up the face to a roof and then you work your way to the edge of the roof on the right (where there is another pin) and pull over. The climbing up to this point is very nice but then the real fun begins, as the route follows a vertical crack system all the rest of the way to the GT Ledge. This is a good hand/fist crack. You could jam the whole thing (which I should have made myself do, for practice), but you don't need to as there are other holds. You can throw in a jam whenever you like, though, and in this section above the little roof pro is always available. The hardest moves on Silhouette are in this section, and it is G-rated all the way.

The way we did Silhouette, in one pitch to the GT Ledge and starting from the ground, it is a rope-stretcher. I was almost at the very end of Dave's 60 meter ropes by the time I made it to the GT Ledge. There was enough rope left for me to set up the belay on the ledge, but not much more.

Silhouette is a great route. It has interesting movement, good rock, and varied situations. Keep your head together for the first few moves and you'll be fine.


(Photo: Dave heading up Andrew (5.4) off the GT Ledge, on the way to the obvious V-notch of Moby Dick (5.8).)

Once we made it to the GT Ledge Dave decided to lead Moby Dick (5.8), a variation that starts up Andrew (5.4) but then veers left to an obvious V-notch when Andrew traverses right. There is another variation called Android (5.8) which starts further to the right and then crosses Andrew to arrive at Moby Dick's V-notch. It doesn't seem that either Android or Moby Dick is very popular, despite the fact that you can see Moby Dick's notch from the ground and it just begs to be climbed. I had never done it so I was happy to follow Dave up Moby Dick.


(Photo: In the V-notch of Moby Dick (5.8), placing pro.)

Dave made pretty quick work of it. It looked like an interesting traverse left and then a few good moves through the notch.

When I got up there I found it highly worthwhile. The move left to get under the notch is airy and then getting through the crux takes technique. The obvious comparison is V-3, a very popular 5.7 climb with a fun V-notch. Moby Dick's notch is harder and a bit longer. On V-3, as soon as you get your back into the notch you're basically done. Moby Dick, by contrast, is more of a stem problem with a few moves in succession. Good climbing and unusual, with good pro.

The only negative to Moby Dick is that it takes fifty feet of so-so 5.4 climbing to get to the good stuff. I suppose this is where the 5.8 Android start comes in to save the day. I'll have to try that some time. The guidebook description is confusing, but I bet when you get up there it all makes sense.

After we got back down to the ground I went to look at Feast of Fools but it was a nightmare over there. A large party had a top rope on Feast and another group was laying siege to Supper's Ready (5.12). It was all to be expected on a beautiful Sunday, but I was still disappointed. I consoled myself by knocking off a couple of 5.9's that I've been wanting to lead for a while: No Glow and Keep on Struttin'.

I was particularly happy about Keep on Struttin', a 5.9 that in my opinion has at least two little sections of 5.10 on it. I linked pitches two and three together into one lead. This combined pitch has to be one of the very best pitches in the Gunks. Both of the roof sections are solid 5.9 challenges but to me the cruxes come, first, at the thin moves below the first roof right off the GT Ledge, and second, at another face move off of a poor intermediate crimp right after you clip the bolt. Then after you make this hard move up to the good holds you have to move left through the pumpy roof. Here the main challenge is to place pro without flaming out. I think my solution is a good one. If you lean left from the stance above the bolt, placing a good cam as far to the left as you can reach, you can make the next few moves to the awesome horn without placing anything else. Then, with the horn in your grip, you can place one more piece and then gun it up over the overhang.

After the second roof, as you enter the traditional pitch three of Keep on Struttin', the character of the route changes completely, to a beautiful technical corner plus a few more interesting reaches around obstacles, all on that great white Arrow rock that you find on many of the upper pitches in this part of the Trapps. What a fantastic line!

After leading No Glow and Keep on Struttin' (and, I admit, flailing for a while trying to follow Dave up the bouldery start of Three Vultures (5.9)), I was feeling hot and tired, and my fingertips were sore. I decided to forget about 5.10 for the day and cool us down with Moonlight (5.6), which I hadn't done in nearly five years. It was a great finish to the day, but it merits its own post. Watch this space for my exciting account of Moonlight, yesterday and today!

Friday, October 8, 2010

Gunks Routes: No Glow (5.9)


(Photo: My partner Adrian just above the crux on the 5.9 pitch two of No Glow.)

Not far past the Arrow wall, just before CCK, No Glow occupies a part of the Trapps that is crowded with classics. Dick Williams gives the route two stars in his latest guidebook, but it seems to me it is a bit less popular than it ought to be. I reckon this is for two reasons: (1) the first pitch is only 5.4, and (2) the second, crux pitch begins with some R-rated climbing. But these issues shouldn't deter you; No Glow is a really fun climb. Pitch one involves good, typical 5.4-5.5 Gunks face climbing. Pitch two is outstanding. I recommend the route highly, but as you will see, I think it will be better for you if you climb with double/half ropes.

The main challenge with pitch one is finding the correct start. If you walk down the carriage road to the distinctive Andrew boulder, the next blazed trail up the talus will take you directly to the base of CCK. Walk climber's left around the large right-facing corner and continue past another prominent left-facing corner system that ascends all the way to the GT ledge (this is the Moonlight corner). It is another thirty or forty feet to the base of No Glow. Look above, at least halfway to the GT Ledge, for an obvious, jutting right-facing flake that forms an overhang. Then look down beneath this flake for blocks stacked against the wall about 30 or 40 feet off the ground. Below these stacked blocks is the start of No Glow, up a ramp-like set of features to the blocks.

The start has no pro for 15 or 20 feet. You can see from the ground where your first pro will be; there are good cam placements there. The climbing to this point is quite easy, but it might unnerve a new leader to go so far before the first gear placement. Once you reach the stacked blocks my recommendation is to leave them alone. You may be tempted to place gear in the cracks amongst these blocks but there is no reason to do so; there is a good crack for pro on the wall to the right. It is also just as easy to climb the route without touching them. From the blocks you should aim for the flake, following your nose up the wall past numerous horizontals. There is a horizontal pretty much wherever you might want one, and numerous ways to climb; I tend to meander a little, following the opportunities for placing gear. Getting past the flake is not difficult, but in my opinion it is the steep crux of the pitch. Once over the flake head pretty much straight up to the big oak tree/rappel station on the GT ledge.

Pitch two begins just to the left, in the prominent left-facing corner. Climb into the corner and then traverse out right beneath the overhang around the outside corner and onto the main face, with your feet just above the first lip. This is the part of the pitch that Williams describes as rated 5.5 R, but I don't think it is really R-rated if you use double ropes. There is a bomber vertical crack at the back of the corner for pro. If you place gear here with a long runner you won't create a ton of drag and you'll be protected just fine for the first insecure step of the traverse. After this first step the traverse is much easier, with no worries around the outside corner to the face. Once on the main face I would immediately place pro using my OTHER rope so as not to create an ocean of drag.

After the fun traverse, the climbing steepens up a shallow dihedral to the roof crux. There's a pin and a good crack for pro here. Then pull the overhang (think undercling and a long reach), clip the second pin, and make a smeary step up to a good stance. Pretty easy for 5.9. The rest of the way you'll find good, thoughtful but easier climbing to the top on marble-like rock similar to what you experience on the nearby Arrow wall.

Your double ropes will also be helpful with No Glow's descent. There are rap rings at the top on steel cables around trees. I believe you can make it to the GT ledge with a single 60 meter rope rap from here, but from the GT Ledge to the ground requires two ropes. If you only have a single, walk climber's right on the GT Ledge around the corner to the tree above the first pitch of CCK. From this tree one a single 60 meter rope will get you to the ground. Or from the top of the cliff walk climber's left to the Arrow bolts (two raps with a single) or climber's right to the bolts at Ken's Blind Hole (three raps with a single).