Showing posts with label Interstice. Show all posts
Showing posts with label Interstice. Show all posts

Saturday, December 2, 2017

2017: The Year in 5.10 and Beyond


(Photo: That's me, leading Turdland Direct Direct (5.10d). Photo by Nancy.)

It is always fun to take stock of the year as the climbing season draws to a close.

We had a weird autumn this year. Summer seemed to drag on forever, and after just a couple of weekends with good temperatures we find ourselves with little left of 2017. While we often get some good days here and there during the winter months (so long as there isn't too much snow), it seems like our Gunks season is for the most part at an end.

So what did I accomplish in 2017? If you know me, you know I like to have goals. I always go to the Gunks with a list of things I need to get done.

The top agenda item for me this year was my project to finish off the 5.10 grade in the Gunks. More specifically, I wanted to send all of the "star-worthy" 5.10 climbs in the Trapps and the Nears, on lead. I came up with this goal in late 2016, when it occurred to me that I was already pretty close to achieving it. I figured that with a little bit of focus I might be able to get through all of the remaining climbs on the list in 2017.

My guru for this project has been Dick Williams. I view his assessments of the routes in the Gunks as definitive. When I look at Dick's ratings for difficulty, quality, and protection, I generally know exactly what to expect. When I rely on his description to do a route that is new to me, I usually walk away feeling like I get why he says what he does. Even if I find some surprises on a route, or occasionally disagree with Dick's opinion, I can usually construct a rationale to defend his point of view.

I used Dick's guidebooks for the Trapps and the Nears to put together my list of the 5.10 routes to which he assigns at least one star, and which I had not yet sent on lead as of the end of 2016. As soon as 2017 got under way, I started working on the list, checking them off.

As of mid-May, which was the  last time I reported to you on my progress, this is where things stood on my list:

Trapps:

Sonja (5.10a/b)
Matinee pitch two (5.10d) 
Birdie Party pitch two roof (5.10b)
Interstice pitch two roof (5.10d)
Mother's Day Party pitch two roof (5.10a)
Reach of Faith (5.10c) 
Nurse's Aid pitch two (5.10a) 
Ent Line (5.10d or 5.11a) 
Space Invaders (5.10d) 
Bragg-Hatch (5.10d)
Creaky Joints and Trigger Points (5.10b)
Tennish Anyone? (5.10c) 

Near Trapps:

Topeka (5.10a)
Outer Space Direct (5.10b)
Fat Stick Direct (5.10b)
Wooly Clam Taco (5.10c) 
Spinal Exam (5.10b/c)

In the second half of the year, I've made significant progress towards completing the list. But I'm still not finished.

I've accomplished nothing in the Nears since May. I went back once on a very hot day in June. I managed to fail for the second time on Hang Ten, hanging twice before I figured out where to put my feet as I pulled the roof. So my Nears list is exactly as it was halfway through the year.

But in the Trapps I have much to report. I redpointed Turdland Direct Direct (5.10d) with Nancy in early September, and on an assortment of different dates I attacked most of the other remaining climbs on my list.

Sonja (5.10a)

I've been both attracted to, and repelled by, Sonja for a long time, because it is a vertical crack climb. We don't have too many of these in the Gunks, and crack climbing is not my strong suit. People often describe this as a "thin hands" crack, but it actually varies. In the portion of the crack that I think is the toughest/steepest, there are textbook, gold-Camalot-sized hand jams.


(Photo: Attempting Sonja (5.10a) in the dog days of August. Photo by Gail.)

Because I am a crappy crack climber, I had to try this one on two different occasions before I got the send. On my first visit to Sonja with Gail in August, everything felt slippery in the heat. We both struggled in the crack. My so-called jams felt insecure. I had to hang a couple of times on my lead attempt, and I was soaked with sweat by the time I finished. I ran up it again for practice, getting it cleanly it on TR after Gail took her turn. I figured I was sure to send it on lead as soon as it got cooler.

In early November I went back with a new partner, Will. This time around, I got it done, though it was touch-and-go there for a minute as I got into the thinner hands part up towards the top. After I was done, I watched Will casually stroll up the thing on TR and saw that I still have a lot to learn about crack climbing. While I had executed a high-stepping layback move off the crack to get up to a stance near the finish, Will never deviated from straight-in jams and looked totally solid doing so.


(Photo: Cruxing out on Sonja (5.10a) in November. Photo by Will.)

I should go back and try to learn some more from Sonja but now that I've gotten a clean lead on the climb I'm not sure if I ever will. My first thought as I got to the top was "Thank God, I never have to do that again!" It is a very worthwhile climb, short but challenging. Steep and varied. You can place great gear over your head before you commit to anything so there really is no excuse not to lead it.

Mac Wall Roof Pitches

I have spent more than my fair share of days at the Mac Wall over the past several years. Sometimes I feel sick and tired of the whole wall. And yet, in all of the time that I logged at this wall prior to 2017, I never led the second pitches of Interstice (5.10d), Mother's Day Party (5.10a), or Birdie Party (5.10b). I think that I'm not unusual; few people bother to do these roof pitches, which is a shame. The Birdie Party roof gets done the most out of the three, but I hardly ever see anyone on that one and I've NEVER seen anyone on the other two!

When I finally got around to doing these pitches, I found out that they are all great. If you have a seventy-meter rope you are really cheating yourself if you don't tack on one of these roofs whenever you do any of the Mac Wall tens at this part of the wall. It is a simple matter to continue in a single pitch through any of the roofs to the fixed anchor that sits above.

I led the Birdie Party roof pitch in early November with Will. (I chose to start with pitch one of Mother's Day Party (5.10b), making for a very direct line.) I'd followed this roof pitch before so I knew what to expect and ticked it off without a problem. It is a typical Gunks 5.10 roof. With a heel hook and a couple of crimps, you are done. It is a little bit spicy after the roof. You need to move up on some non-juggy holds for a couple of 5.8/5.9 moves before you can get gear again. Once you do, you are very close to the fixed anchor.

Later in November I returned to the Mac Wall with Rob to do the other two roofs.

I started with Interstice, which breaks the overhang just a few feet to the left of Birdie Party's obvious flake in the ceiling. I was a little bit worried about Interstice because in the guidebook Dick describes the face above the roof as R-rated. But I believe Dick has it wrong in this one instance. I found this roof to be as well-protected as any roof in the Gunks. You can place a bomber piece above the lip before you pull over the roof, and once you stand up, you can get a good Alien or other small cam, although at this point the gear is strenuous to place because you are standing in an overhanging position on some small holds.

I actually blew it on my first attempt as I stood up over the roof, before I got to place the small cam, and the fall was totally clean. Then I started over from the level of the MF bolts and led through the whole roof so I'm counting it as a redpoint send and calling it done.


(Photo: Rob making the reach over the roof on Interstice (5.10d).)

I loved this roof. It is my favorite of the three. It takes a big reach to get past the initial overhang and then a few more good moves in a steep little concave section of the wall before you reach easier climbing and the fixed anchor. If you do Interstice in one pitch from the ground through the roof (which is what I did), you get three incredible cruxes, all completely different from one another. I think this is one of the very best tens in the Gunks, which is saying a lot.

After we got done with Interstice I led MF Direct into the Mother's Day Party roof. This roof is just to the right of the Birdie Party roof, directly above MF's bolted anchor. Aim for a rectangular notch in the roof. If you look to the right you can see the pin on MF approximately five feet further over.


(Photo: Rob getting through the rectangular notch on Mother's Day Party (5.10a).)

This roof presents a very interesting, bouldery problem. You have to make a big, committing move up into the rectangular notch (with pro at your ankles), and then move left to a bomber horizontal that takes good gear. Once you reach this horizontal the actual roof pull that comes afterwards is straightforward and easier. I got the on-sight on this one (with much stepping up and down), but I would say it felt harder to me than 5.10a. I think it is tougher than the Birdie Party roof and maybe as hard as Interstice.

I'm so glad my little 5.10 project led me finally to get around to these roof pitches! I will definitely go back to all three of them.

Reach of Faith (5.10c)

I can't say the same for Reach of Faith. I did all three pitches of this climb with Rob on the same day that we did those Mac Wall roof routes. I will likely never return to it.

I was curious about Reach of Faith, since no one does the route. I expected it to be dirty and loose. But Dick had to have some reason for giving it a star in the guidebook.  

I found the first two pitches to be poorly protected. The first pitch goes at 5.4, so the sparse gear isn't terribly troubling. The second pitch, on the other hand, is one of the scarier 5.8 pitches that I have ever led. There isn't any gear to speak of as you trend up and right over a couple of ledges with blueberry bushes. I finally found some pro when I reached a spot of rock that is lighter in color than the surrounding stone, but I was dismayed to find that all of the features there rang hollow. I felt like I was in a do-not-fall situation as I entered the crux 5.8 climbing, venturing left on a mystery traverse (with no additional gear) for ten or fifteen feet until I could head up through a notch and easier climbing to a belay ledge.


(Photo: Rob coming up the final bits of pitch two of Reach of Faith (5.10c).)

When I led the crux 5.10c pitch, I could sort of see why Dick granted the climb a star. This pitch is better than the other two, and you can reach it by taking Hawk or Southern Pillar to the GT Ledge if you want to check it out, though I'm not sure it is worth the trouble. You have to battle past a tree to get over an initial overhang, and then finally you are rewarded with a good mid-5.10 roof, with solid pro. Then you top out through a thick field of lichen.

I wrote up Reach of Faith for Mountain Project if you want a more detailed description.

Space Invaders (5.10d)

I'd done Space Invaders on toprope, but it was a few years ago and I couldn't really remember much of anything about the climbing. Call this an alzheimer's on-sight. I led it in November with Will.

This climb has a variation to the left and one to the right, but Dick's book only lists the right-hand version so that's the one I led.

I felt pretty good about how I performed on this one. The climb has lots of fun bits as you work your way up the overhanging, right-slanting crack. To my relief, I found great gear. I placed something every time I reached a good hold. And the climbing is really good, sequency and interesting.

Creaky Joints (5.10b) and Tennish Anyone? (5.10c)


(Photo: Leading Creaky Joints and Trigger Points (5.10b). Photo by Rob.)

I knocked both of these off with Rob on a beautiful October day.

I liked Creaky Joints and Trigger Points (5.10b). I wish it were longer. But the crux is my favorite sort of climbing: thin moves with gear placed under pressure. The business comes right away, as you step onto a a steep face with a slanting, thin crack. You can get gear before you commit to getting out there but once I was into the real climbing I really wanted another piece before making the crux move up. I placed a small nut in a hurry and I think it would have held if I tested it, but luckily I never had to, as I made the move and it was all over.

This climb is well worth checking out if you are down in the area.

I'd previously attempted Tennish Anyone? during a very hot and humid Memorial Day weekend back in 2016, and on that occasion I'd had to hang in the crux traverse. I'd found the crimpy holds to be difficult to use.


(Photo: Rob heading into the crux on Tennish Anyone? (5.10c).)

When I returned to the route in 2017, in perfect October conditions, the holds felt huge! This is a great pitch, a bit technical and demanding, different from the usual thing. With its crimpy moves sideways and then up, it reminds me a bit of Black Crack (5.10+) out in Lost City, but I think Tennish Anyone? is easier.  Not too many people lead it, since it is very easy to toprope the route after you do Wegetables (5.10a), but it is a very good lead. The crux is well-protected. There is a committing move up to a jug before the crux, which I protect with a tiny tiny nut that I think would hold. This move isn't really difficult, but it is smeary and might give one pause.

Ent Line (5.10d or 5.11b)

This climb has been my white whale of 2017, occupying too much of my time and frustrating my every attempt. I still intend to go back to finish it off but I'm starting to grow weary of my own failures on the route. I'm tempted to call it done for 5.10 purposes but I know that this would be dishonest and break my own rules, since I haven't yet led the thing to the finish without falling.

I've never done it the 5.10 way, in which you merge with Ants' Line through the overhang, after the 5.10 crux. Instead I've tried to do it the 5.11b way every time, staying left of the Ants' Line crux and blasting straight over the roof. 

My first attempt, with Nancy back in September, was a reconnaissance mission. Even though I had done the climb before on toprope, I was wary of the PG/R rating that this climb gets in the guidebook, so my main concern wasn't the climbing but the gear. I was also concerned about smacking into the big tree next to the wall. Of course, since I was worried about falling it became a self-fulfilling prophecy and I took a whip from the 5.10 crux, which is a tricky move where you have to step to the right using very small holds. The fall was clean, much to my relief, and from that point on I explored the gear with every move, stopping several times to hang and inspect the potential placements.


(Photo: That's me heading up Ent Line (5.11b). Photo by Gail.)

A week later I went back with Gail and tried for the send. It was a super summery, hot day, and every move felt difficult. Nevertheless I got through the 5.10 crux and made it all the way up to the 5.11 roof, where I fell off after making a weak throw to the ledge above the roof. This fall, too, was totally clean. Going up for the second time, the roof felt easy. So I walked away secure in the knowledge that I had everything worked out, and that I could come back on a cooler day and finish Ent Line off.


(Photo: Gail approaching the crux roof on Ent Line (5.11b).)

That cooler day arrived in October, with Josh. Conditions were perfect and I started up the route for my third attempt with confidence. The rock felt great and the 5.10 crux was over before I knew it. Everything felt right as I got set up for the 5.11 roof. But somehow I fumbled my footwork up there, and though I made a game effort to regroup and actually grabbed the shelf above the overhang, I slipped off and took the fall AGAIN. 

There were numerous people standing around on this peak-season weekend day. I know that most people don't lead this route, so just getting up there and leading Ent Line is pretty cool, I suppose. Several of the spectators offered words of praise about my efforts. I was happy to give them a show, including a nice whipper, but I felt like a chump. I couldn't believe I'd blown it again. Up until the moment I slipped off I felt like I had it.

I still have to go back. I'm disappointed in my performance but now I know what to do. I just have to execute. 

And the route is really awesome. It is relentlessly steep and the moves are tricky/beta intensive. The protection is very good at the cruxes but I hesitate to say that the gear is exactly what you'd want throughout. In between the first 5.10 crux and the 5.11 roof there are a few moves where hitting the tree is a real possibility and I wouldn't want to fall. But I feel very good about those moves and I think Ent Line is a safe lead for me.

Bragg-Hatch (5.10d)

On that same October day with Josh I failed at my on-sight attempt on Bragg-Hatch. 

This is a short but high-quality climb up a tricky corner below a roof. At the top of the short corner you escape right on some more tricky moves on crimps, for just a few feet, and then move up to easier territory.

I struggled to place a good nut at the top of the corner, but hung in there, only to fall as I tried to move to the right. My nut got totally welded when I fell on it and Josh could not remove it. I don't know if the nut is still there but if it is the climb will now be much easier to lead! Even if it isn't there I think I will find the climb easier the second time, and should be able to get the send without too much trouble.


(Photo: Josh on Bragg-Hatch (5.10d).)

Bragg-Hatch is very different from Creaky Joints, discussed above, but the two climbs are similar in that they both would be truly great if they were longer. Both climbs feature tense moves with gear placed in the midst of the action. They are both worthwhile climbs but I wouldn't make a special trip for either of them.

There are two options for finishing Bragg-Hatch, after the hard part. You can continue straight up a right-facing corner to a tree with slings. Or you can traverse right to a left-facing corner. I chose to traverse to the right and I enjoyed the 5.8/5.9 climbing up this corner. 

* * *

As of now, I have just four pitches left on my 5.10 list for the Trapps: Ent Line, Bragg-Hatch, the second pitch of Matinee and the second pitch of Nurse's Aid. These are all redpoints. I have led every one of these pitches, just not cleanly. So I think I know what I need to do.

If we get the right conditions in December I just might be able to finish all of these tens in the Trapps by the end of the year. I'm trying to stay motivated and to seize whatever opportunities I get. If the high is above 40 degrees you can expect to see me out there!

I hope I'll see you out there too, working on whatever your own personal project may be.

Wednesday, June 22, 2016

Mac Wall In-A-Day: A Non-Birthday Challenge


(Photo: I'm getting ready to fire the roof on Star Action (5.10b). Photo by Andy.)

Over the past few years I've gotten to know the Mac Wall pretty well.

The wall is stacked with classic 5.10 climbs. For a long time I was intimidated by several of the routes, but as the years went by I eventually climbed all of them (except for Water King (5.10d R), which no one ever does). I'm most familiar with the hardest ones, since I had to work to get them clean. A few of them I've only done once or twice, and one of them-- MF Direct (5.10a)-- I've only followed.

Last year, after I finally sent Coexistence (5.10d) and Graveyard Shift (5.10d), it occurred to me that I might be ready to try to lead all of the tens at the Mac Wall in a single day. The challenge would involve these climbs:

Still Crazy After All These Years (5.10a)
Interstice (5.10b)
Mother's Day Party (5.10b)
MF Direct (5.10a)
Men at Arms (5.10b)
Try Again (5.10b)
Coexistence (5.10d)
Star Action (5.10b)
Graveyard Shift (5.10d) and
Tough Shift (5.10a).

Ten tens. It is quite a list! Some of them are hard for 5.10 and many of them have some serious moments.

I thought this would be a good challenge for me because while I believed it would be difficult, it didn't sound utterly crazy. I was inspired by the day on which those guys did 30 pitches of 5.10, but I needed a more realistic objective, something that seemed within the realm of the possible for ordinary humans like me.

Still, leading ten 5.10's was much more than I'd ever tried to do in a day. I didn't know if I'd be up to it. I could really be dogging it by the end. Maybe at some point I'd get exhausted and become too frightened to keep leading these hard climbs.

This wasn't a "birthday challenge," exactly. I wanted to do it when it was still cool out. My birthday is in June. But as 2016 got going I couldn't seem to find a time to do the challenge. As we got into June, I decided to call it a birthday challenge and just to go ahead and try to do it on my next day out.

Andy and I were planning to climb on one recent Sunday. The high was supposed to be around 80 degrees. This was not ideal but I figured it would have to do.

I asked Andy by email if he would be up for belaying me on my Mac Wall challenge.

Andy was an instant supporter.

"Challenge accepted," he wrote.

Here is my pitch-by-pitch account of our day:

1. Try Again (5.10b), 9:00 a.m.

It is already warm when we arrive at the cliff. I had hoped to start with MF, but we find it occupied. No big deal. We move over to Try Again (5.10b) and get ready to begin.

I decide it makes sense to start on the right side of the wall. I want to get the hardest climbs out of the way first, while I am still relatively fresh. And since Try Again and its neighbor Coex are popular, it seems like a good idea to get them done now, while they are open.

Racking up, I feel very nervous. I know I can do all of these routes individually. I worry that I will be overwhelmed by ten in a row. I have to be careful not to let myself get so tired that my judgment becomes impaired.

I'm not that concerned about sending them all. Of course I want to send as many as I can, but I know I have a good chance of falling on Coex and maybe Graveyard. They will be hard for me no matter how well I remember my beta.

I want to avoid falling to the extent possible, to avoid wasting both energy and time. The goal is to get through all ten routes.

Shaking off the jitters, I start up Try Again. It is hot in the sun but I feel good all the way up to the crux. Thinking that I remember my beta, I clip the pin and go for it.


(Photo: Andy at the crux of Try Again (5.10b).)

The crimps above the roof feel greasy in the heat. This roof is hard! I fumble trying to place my toe. I can't hang on and I fall.

I change my approach and "try again."

I fall again.

I had hoped to send this climb. But now I've fallen twice, right out of the starting gate. Maybe I'm not feeling so great today?

With new resolve I go back up and try my original beta again. Success! I am over the roof, where I find a nut placement, right in front of my face, that I've never noticed before. The thin step to the right after the roof feels much more secure with this nut in place. I'll have to file that away for future reference.

Andy cruises the pitch as the second.

2. Coexistence (5.10d), 9:50 a.m.

I've had a slow start, and I expect this second pitch to be the toughest of the day. But I think I remember what to do. I believe I can get the send on Coex. I know I can.


(Photo: I'm starting up Coexistence (5.10d). Photo by Andy.)

I'm still very anxious. Nevertheless I climb smoothly all the way up to the roof. I place my crux gear, clip one of the pins, and shake out. I think I'm in good shape. Once I feel rested, I commit to the moves.

But it just doesn't feel right. I can't make the move I've rehearsed in my mind. I step up and down, up and down. Something is off. I can't match my hands where I usually do it. Finally I take a hang. 

Failure number two. This is becoming a pattern. And I'm wasting precious time.


(Photo: I'm confronting the crux on Coex. Photo by Andy.)

What am I missing? Staring at the holds, I realize I've been grabbing the wrong feature with my left hand. I've become blinded by a faulty memory-- a slave to bad beta.

I sail over the roof. It feels easier than Try Again.

Grrrrrrrrrr. This was a missed opportunity. I really should have sent Coex.

Andy has never been on Coex before. He struggles a bit but ultimately gets the top rope on-sight.

3. Men at Arms (5.10b), 10:40 a.m.

I am expecting this one to go smoothly. It is one of the easiest tens at the Mac Wall. And this is a good thing because I do not intend to fall on Men at Arms. The gear sucks.


(Photo: Andy almost finished with Men at Arms (5.10b).)

It goes well. I really like the climbing on this route. But there are moves of 5.9-ish difficulty all over it that are above so-so placements. After the upper crux move (above a tiny nut) there is a significant runout before you can get a piece again. I am not happy to be so far above my gear. 

Whatever. It is over and done with. I finally have a send in the bank.

Andy follows the pitch with no issues.

4. Graveyard Shift (5.10d), 11:30 a.m.

This is the most tense moment of the day for me. As I prepare to start Graveyard Shift I realize that of all of the demanding climbing at Mac Wall, the thing that scares me the most is the initial 5.8/5.9 runout over a bulge on Graveyard Shift. I have never come close to falling here but I have found that my fear of this section never goes away. Staring up at it fills me with dread.


(Photo: Andy at the scary bulge on Graveyard Shift (5.10d).)

I swallow my emotions and start climbing. The bulge goes fine. But then I blow it once again at the well-protected crux. I forget about a drop-knee move that I usually do when I reach above the roof. I correct my footing mid-reach but I slip off just as my fingers are touching the hold.

I'm learning that it might be better to have no beta than to mindlessly try to execute the wrong beta.

I finish Graveyard feeling depressed. This day is not meeting my expectations. So far I am one for four. I am a bundle of nerves, sweaty, rushing, making lots of mistakes. Am I really going to soldier on through all ten climbs? I am officially sucking.

Andy follows the pitch cleanly.

5. Star Action (5.10b), 12:44 p.m.

Now that Coex and Graveyard Shift are behind me, it is like a great weight has been lifted off of my shoulders. I FINALLY relax. Star Action goes beautifully and I really enjoy it, more than I ever have before. I sail up the face to the roof, barely have to lunge for the good hold, and make the mental-crux move to the left with no worries. It feels great, and gives me a much-needed boost of confidence.


(Photo: That's me in the early going on Star Action (5.10b). Photo by Andy.)

I am amused to see Andy struggle, for once. He's done everything cleanly so far, and has previously led Star Action when the crux was wet! But this time he can't find the holds and ends up throwing wildly for the jug above the roof. Of course (Andy being Andy) he sticks the dyno, but it ain't pretty. It's easy to climb like that when you are on top rope! I'd like to see him try it that way on lead.

6. Tough Shift (5.10a), 1:25 p.m.

I'm not worried about Tough Shift at all. It has a reputation as a dangerous climb but I know the runouts are in relatively easy territory. I've done it before and I am certain it will be fine.

It goes perfectly. I carefully negotiate the tricky starting crack and then the runout upper face feels free and easy. It is a great pitch. This is actually my first complete send of Tough Shift. Last year when I led it I struggled in the opening crack.


(Photo: Andy about to move left onto the runout face at the end of Tough Shift (5.10a).)

Andy cleans it with little effort and we head to the left side of the wall.

7. MF Direct (5.10a R), 2:24 p.m.

I am cruising now. We are past the halfway point and I feel strong. The weather has changed. Clouds are rolling through, threatening rain but also bringing a pleasant, cool breeze.

I've never led this route before. But in the past when I've followed it I have checked out the gear, and I think I know what I want to place.

It goes down easily. I believe with my special gear beta the route is safe, and not R-rated at all. Here is the beta, if you want it: I get a purple C3 in a tiny vertical seam after the first hard move, and then a bomber blue Alien at the thin horizontal a couple of moves higher. After that it's just one more move to the chains.


(Photo: Andy on MF Direct (5.10a).)

Andy follows MF Direct quickly; it is our fastest pitch of the day.

I like MF Direct. It has a couple of big moves to great holds. It is casual, and barely 5.10. I think the original 5.9 version is more fun.

8. Mother's Day Party (5.10b), 3:00 p.m.

I feel like I'm floating now, everything is clicking. I love this pitch. It goes like clockwork. I place two pieces before each of the cruxes and then I fire them off. Great moves and two very different, interesting sequences.


(Photo: I'm just past the first crux on Mother's Day Party (5.10b). Photo by Andy.)

I would climb this pitch any time but to my mind it is actually the most R-rated pitch on the wall. At the first crux you are going to go splat on a ledge if you blow it. There is no avoiding it. And there is good pro for the start of the second crux but by the time you make the last big move to a jug, your gear is ten feet below your ankles. The fall would be huge. The climbing is relatively soft for 5.10b, in my opinion, so if you're solid then all is well. But this route is not to be undertaken lightly.


(Photo: Andy at the upper crux on Mother's Day Party.)

Andy takes his first and only fall of the day on Mother's Day Party, when he gets puzzled in the flakes at the first crux. Perhaps he's getting tired? He goes right back up and, grabbing the jug, curses himself. Hey, nobody's perfect.

9. Interstice (5.10b), 3:50 p.m.

The end is in sight. We are taking our time now. We pause to support a leader named Ryan who is taking his first run up MF (the 5.9 version). He sends! We cheer.


(Photo: Ryan on MF (5.9).)

The cliff has gone into the shade and conditions could not be better. I am loving life.

Interstice, like Mother's Day Party, has perfect rock and two interesting, very different cruxes. It is as good as any other route at the wall but I never see anyone leading it. It is thought to be somewhat run out but in my opinion it has just enough gear, exactly where you need it.


(Photo: Andy at the first crux on Interstice (5.10b).)

I climb the route without a problem, standing up carefully against the blank slab at the first crux, and quickly cranking through the second crux bulge after placing bomber tiny pro in the left-facing corner. The final moments heading up and left to the Birdie Party bolts are a little bit heady, but are probably no harder than 5.8. Not a concern. Such a good pitch, from start to finish.

Andy follows cleanly but remarks that it might be a challenging lead.

10. Still Crazy After All These Years (5.10a), 4:45 p.m.

We've reached our last route. I climb it joyfully, without a care in the world. I don't feel tired at all. There is one 5.8 move above the second horizontal where the pro (green Alien) is suspect. If you fall here and the piece blows, you will hit the ground. So it is important to climb with caution in the early going. Otherwise the gear on the route is great.


(Photo: I'm inspecting the holds at the start of Still Crazy After All These Years (5.10a). Photo by Andy.)

The last time I led this route I hesitated at the crux crimps but this time I dance right past them. It doesn't even feel like a crux. The route as a whole is quite nice, with consistent 5.8/5.9-ish face climbing similar to Higher Stannard (5.9-) and Birdie Party (P1 5.8+). Some of the holds are a little bit sandy. It is well worth doing.


(Photo: Andy bringing it home on our last route, Still Crazy After All These Years (5.10a).)

Andy likes the route too, says it feels pretty casual.

And that's it! We are done. We call it a wrap at 5:30 p.m.

*             *              *

In retrospect, I feel reasonably good about how the day went. I started off pretty shaky, and failed on some routes I should have sent. I might have done better if I had saved the hardest routes for later in the day, when they would have been in the shade. Heat and direct sunlight make such a huge difference. But if I'd saved the hardest climbs for later, I might not have been so relaxed on the easier tens, so who knows whether things would have actually gone any more smoothly.

On the positive side, I eventually settled down and sent seven 5.10's in one day-- six of them in a row, one after another. I've never done anything like that before. And I have to try to keep in mind that the whole idea of doing something like this is a sign of my improvement as a climber. The notion of doing this challenge would have seemed completely insane to me just a short time ago. Two years ago I thought I would never have the guts to try to lead Coex. Just last summer I felt the same way about Graveyard Shift and Tough Shift. So much has happened over the last year or so. I feel like a totally different person.

I was surprised at how strong I still felt at the end of the day. Andy felt fine too. As we walked out we started talking about trying to do twenty tens in a day, with each of us leading ten of them. I think the chief obstacle would not be endurance, but time. We would need a relatively long day and we'd have to make a concerted effort to go faster than we did at the Mac Wall.

I think it is possible for us. I do think it would be far less casual than our Mac Wall day, and might become something of a deathmarch by the end.

In other words: it sounds fun!

I am grateful to Andy for supporting me in this little project and sacrificing his day for my goals. I look forward to belaying him all day on a siege of twelve 5.12's or something. It could happen. We'll have to wait and see.

Thursday, November 19, 2015

Mac Wall Machinations: Interstice (P1 5.10b), Graveyard Shift (5.10d/5.11a), Men at Arms (5.10b), & Tough Shift (5.10a)


(Photo: The Trapps in early November.)

My office was closed for Election Day. It was one of those rare weekday climbing opportunities. The weather was going to be beautiful and Julia was looking for a partner.

Julia and I haven't climbed together much so I approached the day as a sort of bonus. I didn't have anything on the agenda.

After we warmed up a bit, we found ourselves at the Mac Wall, standing at the base of Something Interesting (5.7+). It was a weekday so there weren't too many people around. A party was racking up for the ever-popular Three Pines (5.3) but everything else was available, and it was my turn to lead.


(Photo: Julia on Something Interesting (5.7+).)

I've spent a lot of time at the Mac Wall over the last couple of years, but on most of my visits I've been focused on red-pointing just a few of the routes. It took me more than one attempt to nail Try Again, and it happened again with Coexistence. So there remained several routes that I hadn't explored. There were some that I'd top-roped but never led, and a few more routes on the wall that I'd never even touched, despite all of my days there.

I've been thinking lately that I want to fill in the gaps and send everything at this wall. Or at least, all the tens. Or maybe all the tens except for Water King (5.10d R)?

Standing there with Julia, I checked out the nearest 5.10: Interstice. The first pitch is 5.10b. I was on this climb once before, in 2013, with Deepak and Chin. On that occasion nobody led it. I set it up as a top rope from the Birdie Party bolts. I found it devilishly difficult to make the first crux move just ten feet off the ground. You have to stand up on a good foothold above a shallow roof to a balancy position with no handholds to speak of. I also remembered the upper crux as a tough move, cranking over a bulging, leaning corner to a thin stance.


(Photo: This is Chin at the first crux on Interstice (5.10b) in July of 2013. She's been waiting two years for me to write a post about it!)

At the time, two years ago, I didn't think I would ever lead this route. Both cruxes involve moving up past the gear and you have to keep it together above your pieces to complete the sequences.

But that was a long time ago. As I glanced over at Interstice on Election Day with Julia, it looked like good fun to me. I told Julia that I was feeling like leading it. As we talked about the route, I pronounced the name as "Inter-stiss."

One of the guys on Three Pines immediately piped up:

"I am a scientist, so I can tell you: it is pronounced 'In-TER-steh-see.'"

Who knew? I stood corrected (though the people at the Cambridge Dictionaries Online seem to disagree).

It is a clever name. The word means "the space between," which is a good description for a face route which ascends the blank nothingness between other obvious, natural lines.


(Photo: Fall colors at the Mac Wall.)

I racked up and got started. I was pleasantly surprised when I stepped right up into the first crux move and had no trouble standing up above the little rooflet. This was so different from my 2013 experience. Right after this stand-up sequence there is another thin, delicate move up. You really want some gear for this move-- you are still so close to the ground. I managed to get a small Alien in a little v-notch. It seemed like it would hold.

Once I was through these early moves I found pleasant climbing past a shallow left-facing corner and then it was time for the upper crux. I placed the highest gear I could manage in the bulging corner. Then I committed to moving up. It took a little bit of work to get the move right, but I managed to hold on just fine and to get out onto the face, where after one more easy-does-it step up I was relieved to get another small cam in a tiny downward-facing slot.


(Photo: At the upper crux on Interstice (5.10b) in 2013. Photo by Chin.)

I loved Interstice. It has the same excellent rock quality as the other more well-known climbs on this part of the wall, and two excellent, interesting crux sequences. It doesn't get much attention, but I think it is one of the best of the tens on the Mac Wall. And while it is mentally challenging, requiring moves above gear, I believe it is a safe lead. Bring small cams. I used Julia's C3's in addition to my Aliens.


(Photo: Julia on Star Action (5.10b).)

After we were done with Interstice, Julia went hard at Star Action (5.10b), a climb with which I've become quite familiar over the past year or two.

While I stood there belaying Julia I couldn't take my eyes off of Graveyard Shift (5.10d or 5.11a, depending on who you believe). It was another climb I'd tried once on top rope, this past July. I'd gotten it clean on the first try, which was nice.

This is the most feared hard 5.10 on the Mac Wall. Near the start it has some scary, run-out 5.8 climbing over a bulge. And above, at the crux, you go over a small roof with great gear but then you have to make a few more hard moves before you can place anything else. This hard part isn't dangerously run out but I expected it to be very committing.

I decided to go for it. I'd felt so good on Interstice. Again I took Julia's C3's.

I got through the scary 5.8 part just fine and once the run-out section was done I was pretty happy with my pro as I moved delicately up the face to the crux roof. I worked in a few more pieces at the overhang and after shaking out for a while, I went for it.

Alas, I didn't make it. I got above the roof but then I couldn't find a way to stand up. I fell. Then I tried and fell again, and again and again, coming off each time with my feet just above the level of my gear.

With every fall I had to psych myself up to go back above that roof again.

Why was this so much easier on top rope?

Finally I realized I was totally missing a crucial handhold. Once I found it I figured out the sequence and finished the route.

When it was over I was a little bit disappointed that I'd had such a tough time at the crux and that it had turned into such an epic struggle. I wished I'd read the route better. But, on the other hand, I was overjoyed that I'd just led Graveyard Shift, because it meant that OH MY GOD, I AM CAPABLE OF LEADING GRAVEYARD SHIFT.

A year ago I would not have believed that this was possible.


(Photo: Julia approaching the crux roof on Graveyard Shift (5.10d/5.11a).)

As we left the cliff I hoped that the weather would hold out so I could come back soon. I had to return to get the send. A successful lead of Graveyard Shift would really put an exclamation point on the year.

As luck would have it, we had some unseasonably warm temperatures into mid-November. I got back up to the Gunks with Andy on Sunday the 15th, and we went right back to the Mac Wall.

I was debating whether to hop on Graveyard Shift to start our day but there was a party already on it. This was fine by me. I could fill the time by doing the rest of the Mac Wall routes I hadn't led.

I started us off with Men At Arms, which was totally new to me. This climb is supposedly 5.10b. It starts at the same corner as Try Again and then heads left and wanders up the face, past the right side of a big overhang. From below it looks like nothing much. The face appears dirty in places and it is hard to tell where you'll be going.

It went well enough, but the climbing is thin and the gear is spaced and consistently small/fiddly. It seemed like I was stepping above marginal gear to do cruxy moves in the 5.8/5.9 range over and over again.


(Photo: Andy on Men at Arms (5.10b).)

I never found any 5.10 on Men At Arms. Maybe I skipped it? The route wanders a bit and I may have moved right and then left to avoid the "direct" crux climbing. If I'm right about where the direct climbing is, then it doesn't get done much. It is covered in moss.

Also I did the route in one pitch, climbing up until I could traverse over to the Try Again anchor. Doing the climb as one pitch makes for a nice outing of consistent 5.9 climbing-- it is also the way the Trapps App and some users on Mountain Project recommend doing the route. In Dick's book he says you should stop and build a belay at a stance where I wasn't happy with the gear.

I enjoyed Men At Arms, but this route is heady, and very different from all the other Mac Wall climbs. I'm not sure I should admit this, but I have really come to enjoy this type of climbing: thin 5.9 face climbing with marginal gear. I don't know why, but I like the mental challenge. If this type of climbing isn't your bag then you might want to stay away from Men At Arms.

Late in the day I saw someone else on Men At Arms. It was funny: I'd never before seen anyone on this route and then on the same day I decided to finally do it, another person had the same idea. I saw this leader get a little bit lost and then he took a fall. He ripped three pieces, eventually falling thirty feet! He finally came to a stop about fifteen feet off the ground. Luckily it all worked out okay, but it was a close one. I don't know what this says about the route, but please be careful out there, folks.


(Photo: That's me, getting gear for the crux on Graveyard Shift (5.10d/5.11a). Photo by Andy.)

After Andy put up Higher Stannard Direct (5.9), we went back over to Graveyard Shift.

I tried really hard but I felt nervous. The scary 5.8 part seemed scarier the second time around. The handholds were slippery and the footholds seemed very very small. Nevertheless I made it up to the roof, got my gear in place and tried my best to get over it. As I stood up to reach for the undercling hold above the roof-- the last hard move-- I realized, to my dismay, that I'd misplaced my feet. I wasn't set up right. I couldn't release my right hand and I couldn't fix my feet. I fell, cursing.

After a rest I went back up and sailed over the crux, furious that I'd blown it because of a single toe placement. I'll have to go back and try again.

Once we were done with Graveyard, I took a long look at the climb next door: Tough Shift (5.10a).

This was it: the last Mac Wall 5.10; the only one that I'd never tried.

The final frontier.

I'd racked up for Tough Shift once before, back in July, but on that day after checking out the start I decided I wasn't feeling it, and walked away. Though Tough Shift is far from the hardest of the tens on the Mac Wall, it is one of the more frightening leads in the area. It has a reputation for having lots of run-out climbing. In the guidebook, Dick says that Tough Shift is "not for the meek." I'd never seen anyone dare to lead it. It seems that most people are scared away by the orange face at the top, across which you do a rising traverse with no gear until you reach the big overhang. If you mess up here on this upper face you risk a swinging, sideways fall onto an old piton.

Standing there with Andy I felt ready. This was my favorite type of climbing, right? Anyway, I'd just led Graveyard Shift, which had to be more scary than this, surely.


(Photo: Trying to figure out the opening crack on Tough Shift (5.10a). Photo by Debra Beattie.)

Getting started, I had a bit of trouble working out the move to get established in the vertical crack at the bottom of the face. There are great nuts here, so it wasn't a big worry. And it turned out that getting established in this crack is the only 5.10 climbing on the route. Once I finally worked out this move it was smooth sailing up the crack to a ledge where a right-facing corner begins.

If you ever decide to lead Tough Shift, I advise you to get gear as high as you can when you are standing at the base of this corner, because there is no more gear until you are almost level with the piton at the upper crux. The climbing here through the middle is very run out, worse than the at the top of the pitch, though the climbing is also easier. There was little risk that I would fall but there was no question that a fall in this part of the route would have been bad.


(Photo: Andy resembling a rock ninja in the opening crack on Tough Shift (5.10a).)

Once I got through it and clipped the pin I spent quite a while at the top of the corner, contemplating the exit. I could see where I had to go but it took several trips up and down before I committed to moving left and putting myself out there. I backed up the pin by making another move up past it, placing a good nut in the crack at the roof atop the corner, and then stepping back down.

When I finally reached for the jug out left, it went fine. The move to the jug, and the next interesting move afterwards, are reasonably well-protected, I think. Then it gets into more risky territory as you keep climbing up but I felt with each successive move it got easier until I was level with the roof, where I could exhale and put in a bomber blue Camalot. The rest of the way was all gravy, moving further left to go over the roof above Graveyard Shift.


(Photo: Andy about to embark on the upper face portion of Tough Shift (5.10a).)

I liked Tough Shift and I would do it again. There is great climbing up the initial crack and on the orange face up high. The route has significant runouts, but they are in relatively easy territory. Because the unprotected climbing is pretty straightforward I think Tough Shift is less mentally challenging than either Men At Arms or Graveyard Shift. I expect others might disagree with me on this. All three of these climbs are serious, to some degree.

After we finished with Tough Shift, Andy was looking for a ten to lead and since we were standing right there I sent him up Star Action. As I've mentioned before, Andy is a very strong climber but his background contains more sport than trad climbing. He seemed nervous through the middle of the pitch, where there is gear to be had but it is a little bit tricky to place. At the crux, by contrast, he made the big reach over the roof look like child's play. As soon as he gets used to the sporty pro at the Gunks he's going to be unstoppable. I won't be able to keep up with him.

At the end of the day, I was a little bit sad that I couldn't say I'd capped the year off with a send of Graveyard Shift. But it will come, maybe this year, maybe next year. And now, after two days' work, I can say that I've done all of the Mac Wall tens. I still haven't led MF Direct (5.10a R), but I top-roped it easily earlier this year and I think I'm ready to lead it now. (I also have not done the roof pitches on the three tens that are just to the left of MF.)

The next-level challenge that I am mulling over is to lead them all, from left to right, in a day! This would involve:

Still Crazy After All These Years (5.10a)
Interstice (5.10b; 5.10d if you include the pitch two roof)
Mother's Day Party (5.10b)
MF Direct (5.10a; 5.10b if you tack on the Birdie Party roof)
Men At Arms (5.10b but not really)
Try Again (5.10b)
Coexistence (5.10d)
Star Action (5.10b)
Graveyard Shift (5.10d/5.11a) and
Tough Shift (5.10a)

A worthy project for next year? When the days get longer I may give it a try.